Note: This school of magic requires mineral environments such as rocks, cement, sediment, dirt, stone, etc. Metal and wood are not directly affected by these spells. However, the structural integrity of wooden or metal structures could be affected by a sudden change in the composition of a mineral-based foundation.
2 actions
Range: The caster may center the spell up to 25 ft. away.
The caster softens a 20 ft. cube of earth, making it unstable. Any creature caught in range must make contested Dexterity rolls against the caster’s Mystic skill. If defending targets succeed then the spell fails. If the defending targets fail, the targets slowly begin to sink and are Restrained. At the beginning of the defending target’s turn, it must make a contested Strength roll against the caster’s original Mystic roll. On success, it can use its turn to pull itself free. On failure, it sinks even more. After five failures, the creature becomes fully submerged. Once submerged, if it is not rescued by the end of its next turn, it dies.