Casting Time: 9 actions
Range: 25ft radius (within 50ft)
The caster creates a sudden flash of light. All creatures in range must make a contested Dexterity or Mystic roll against the caster’s Mystic roll. If a target succeeds the contested roll, the creature is forced back 10ft and takes only half damage. If a target fails the contested roll, the caster makes another Mystic roll. The creature is forced back 10ft, takes 2x the dice total in Magical Damage, and is Blinded and Stunned until the end of its next turn.