Note: This school of magic requires mineral environments such as rocks, cement, sediment, dirt, stone, etc. Metal and wood are not directly affected by these spells. However, the structural integrity of wooden or metal structures could be affected by a sudden change in the composition of a mineral-based foundation.
30 Action
Range: The caster may center the spell within 100 ft. (50 ft. cube)
The caster destroys the earth causing the ground to collapse 3d6 x 10ft + 50ft. creating a vacuum that immediately pull targets down towards the descended platform. Creatures caught in the spell can make a contested Dexterity roll against the caster’s Mystic Skill. If a defending target is successful, the creature is forced to the edge of the chasm and hangs from the side (requires a successful Moderate Strength challenge roll at the beginning of their next turn to pull themselves up, or they lose their grip and begin falling).
On failure, it plummets to the bottom, takes fall damage, is knocked Prone, and is Unconscious.
All objects and structures in range fall into the chasm take immediate falling damage.
The spell ends after damage is assessed, but the pit remains.