Persuasion is convincing people to believe something through logic and reasoning. At the GM’s discretion, Persuasion attempts against NPCs are handled either by contested Charisma rolls or rolling against the DR Chart. Persuasion attempts against other players are handled by rolling either contested Charisma rolls or other applicable attributes as needed.
Persuasion uses the Charisma attribute to roll, and may (at the GM's discretion), be modified by Menace.