Poisoned occurs when an ability, attack, or spell that applies the Poisoned condition succeeds. In an event where an attack is partially negated, poisoned is not applied. This effect can only be applied to living creatures. Consult the following table to understand the impacts of each type of poison to an affected creature.
The potency of a poison only matters in terms of how difficult it is to resist naturally, and is dictated in the form of DR challenges; Easy, Moderate, Difficult, and Extremely Difficult. The DR is at the discretion of the GM, but unless there is a circumstance that dictates it, Extremely Difficult DR challenges should be held only for Deadly Poison.
*Poisons of the same type do not stack on the same target creature; a creature can not be "more poisoned" with a particular type. Once a creature is afflicted with a particular poison type, they can't be poisoned with the same type again until after it has been remedied.*
When a creature dies (see Death & Dying) the creature is no longer poisoned. In addition, each type of poison may have its own method to remove the condition. Reference the table below.