A handheld cannon, capable of massive damage at relatively close range. Requires 3 actions to load a new projectile. Pellets spread in a 15 ft. cone. Any creature within 5ft takes 4d6 physical damage, between 6ft and 10ft takes 3d6 physical damage, and between 11ft and 15ft takes 2d6 physical damage. Can’t be blocked by combat shields.
Ammunition: Shot, Black Powder Cartridges
Menace: +3
Cleave: On a successful hit, this weapon causes targets to gain the Bleeding and Broken Status Effects.
Minimum Number of Hands: 2
Encumbrance: 7
Number of Actions to Attack: 1 + 3 (Reload)
Range: 15ft. Cone
Applied Status Effects: Bleeding, Broken
Applied Conditions: N/A
Damage: 2d6 (11-15ft.)/3d6 (6-10ft.)/4d6 (1-5ft.) Physical Damage
Crafting Skill: Metallurgy
Difficult Rating: Moderate
Required Materials: 4 Iron Ingots, 2 Wooden Logs
Recommended Vendor Cost: 1,500 Gold