A polearm with a pointed tip meant to be pierced through enemies at great speed, such as on horseback.
Menace: +2
Rush: The wielder of this weapon may choose one out of range target at the beginning of their turn. If the wielder moves within range of the target, they may expend two actions to attack. If successful, the number of dice rolled for damage is tripled.
Minimum Number of Hands: 2
Encumbrance: 10
Number of Actions to Attack: 1
Range: 5ft.
Applied Status Effects: Bleeding
Applied Conditions: N/A
Damage: 2d6 Physical Damage
Crafting Skill: Woodcraft
Difficult Rating: Moderate
Required Materials: 1 Iron Ingot, 10 Wooden Logs
Recommended Vendor Cost: 150 Gold